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Kanji in Motion

Казуальные игры · Wolfgang Hadamitzky, 2019

Kanji in Motion is a program for learning to read, in a game-like way, the characters of the two sets of kana, plus the 2,136 Jōyō Kanji. The task of the player-learner is to quickly identify characters that move across a playing field and match them to their respective reading and meaning.

Трейлер

KiM_Trailer

Отзывы Steam63,6 %смешанные, 11 отзывов
Цена в России175 ₽без скидки на момент проверки
Дата выхода26 июля 2019по данным Steam

Цены

Цена в Steam

в валюте страны
Россия175 ₽
Казахстан1 400 KZT
Украина129 UAH
Польша25,49 PLN
Германия5,69 EUR
США6,99 USD

Ближайшая распродажа: Осенняя распродажа Steam, 1 октября — 8 октября.

Проверено 27.09.2026. Сколько положить на Steam, чтобы купить, и во что обойдётся пополнение из России. Сколько стоит вся ваша библиотека по таким ценам — калькулятор аккаунта.

Об игре

Что за игра Kanji in Motion

Brief description

Kanji in Motion (KiM) is a program for learning to read, in a game-like way, the characters of the two sets of relatively simple Japanese phonetic characters known as hiragana and katakana (together, they are called kana), plus the 2,136 Chinese-like ideographic characters known as the Jōyō Kanji. The goal of the player-learner is to quickly identify and “capture” previously learned characters that move across a playing field. This learning game can be played either as a game in itself or as learning reinforcement and review with the book Japanese Kanji and Kana (newly revised 2012). The current version of the program runs under Windows and macOS. The next version is planned for Android systems.

Background

Kanji textbooks do not fully prepare the learner for the many ways in which kanji confront us in today’s media. Why? Because when reviewing characters in a textbook, they always appear in the same sequence in which they were learned, with no variation in presentation. As a result, it may take a moment of remembering to recognize a previously learned character when it pops up in an unfamiliar context, and sometimes writing disappears before it can be leisurely read: signs seen from a moving vehicle, subtitles in movies, captions and “crawlers” under video images, and karaoke lyrics – they all go by too fast to ponder over, much less look up. That’s what makes it so valuable today to train yourself not just to grasp the readings and meanings of characters, but to do so with speed and facility. And this is just the thinking behind Kanji in Motion (KiM): to have the player quickly recognize and “capture” already learned characters as they swirl around, in a playful approximation of the kind of text that flashes by everywhere in Japan.

Concept

Five to ten characters freely chosen by the player or by random selection float around on a playing field, and the player uses the mouse to drag them to their romanization (kana) or their readings and meanings (kanji) along the edge of the field, all within a prescribed time limit. Any of three different time limits can be selected, according to the ability and reaction time of the player.

Data

The data are based upon Japanese Kanji and Kana: A Complete Guide to the Japanese Writing System (newly revised 2012) by Wolfgang Hadamitzky and Mark Spahn. Included are the two phonetic character sets hiragana and katakana, with the pronunciation and romanization of each character, and the 2,136 Jōyō Kanji (Chinese ideographic characters), each given with one or two important readings (displayed in either kana or roman letters, as specified by the player) and meanings. The selection of characters and how they are to be written is based on the official list of 2,136 kanji known as the Jōyō Kanji (“everyday-use kanji”). The sequence of the kanji is the same as in Japanese Kanji and Kana. The kana are arranged according to the Japanese alphabet Aiueo.

Functions

  • Selection of five to ten characters per game, taken from one of the hiragana, katakana, or kanji tables.
  • Selection of five to ten characters randomly, taken from one of the hiragana, katakana, or kanji tables.
  • Displaying kanji readings either in kana or in romanization.
  • Selection of any of three time limits.
  • Automatic upgrading of level of difficulty upon successful repetition of characters selected randomly.
  • Immediate and automatic display of results for each round of play.
  • Help texts and glossary.
  • Turning background audio ON/OFF.

For whom?

Beginners, intermediate students, and professionals alike can all benefit from KiM.

Коротко

РазработчикWolfgang Hadamitzky
Вышла26 июля 20197 лет назад
ПлатформыWindowsmacOS
Русский языкинтерфейссубтитрыозвучка
Режимыдля одного игрока, семейный доступ

Steam App ID 1028770

Трейлеры и скриншоты

из магазина Steam

Всего 1 трейлер и 11 скриншотов — смотреть все.

Системные требования

Минимальные

ОСWindows 7 or later
Процессор1.2GHz
Оперативная память2 GB ОЗУ
ВидеокартаIntel HD Graphics 5300
Место на диске200 MB

Рекомендуемые

ОСWindows 7 or later
Процессор1.2GHz
Оперативная память2 GB ОЗУ
ВидеокартаIntel HD Graphics 5300
Место на диске200 MB

Отзывы

Что пишут игроки

отзывы на языке оригинала · все отзывы в Steam ↗
nino.gareisОбзор: 1
Рекомендую10 ч. всего (5 ч. на момент отзыва)
Опубликовано: 3 марта 2026

niice learngame also in Kombination with hadamatzky and spahns kanji books!…

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Короткие ответы

Сколько стоит Kanji in Motion в Steam

В российском Steam — 175 ₽, проверено 27.09.2026.

Есть ли в Kanji in Motion русский язык

Русского языка в списке Steam нет.

Какие системные требования у Kanji in Motion

Минимальные: ос — Windows 7 or later; процессор — 1.2GHz; оперативная память — 2 GB ОЗУ; видеокарта — Intel HD Graphics 5300; место на диске — 200 MB.